After more than a year in Early Access, we’re proud to present Godhood as a full product on the 11th of August! Let the nectar of the gods flow on that blessed day. Together with the help of some amazing players, we’re working on bringing a blast of an update to celebrate this milestone!
Just to get a little bit excited, here are some more features we’re introducing!
Expect to finally play as a deity of Greed! Greed has traditions that rely more heavily on having materials. But fear not! Their unique class, the Charlatan, can use his cunning and knowledge to steal materials from the heretics. Classy!
Animal & Dedication Tenets
They’re back! Dogs, cats and llamas will be back to roam your city. And of course, you can declare them holy...
Our latest update was a great success! We've seldomly had so many people positively engaged with Godhood before! Thanks for all the feedback and support! We take this as an encouragement to make more interesting improvements to Godhood! So what can you expect from us in the coming months?
Moving to 1.0
After a (back-breaking!) year of Early Access, we're finally arriving at what we consider to be the premise and start point of Godhood. We set out to make an indirect, strategic game where you could create your own religion. Let's be fair, we had a false start in 2019. The game had little of our trademark depth and charm. The keen eye saw it was there, but needed a lot of attention. We thank you for your support and constructive criticism!
With your help, we really transformed the game. Now, we're getting close to that goal. With that, our next big update will be the 1.0 release! In that release we're going to deliver some cool things...
We're happy to present our sixth update: Tenets & Traditions! This is a Milestone update with massive game-changing features. We're still in Early Access, so if you find any bugs or major imbalances, please let us know!
Starting today, Godhood is on sale with a historic 40% off discount! We believe that this milestone update presents a massive jump in quality for the game. With this discount we'd like to invite everyone to try out Godhood. With 'Tenets & Traditions' released, there was never a better time to play Godhood!
Tenets: Removed the old Development trees. You can now more freely adopt tenets that boost your whole religion and changes the behavior of your followers.
We are a week into testing our new update, and we've been overwhelmed by all the positive responses! There is still plenty to fix, but you can expect the Tenets & Traditions update to arrive soon! Until then, let us dive into some of the other changes we made. There are too many to list them, so we'll go over the ones we think deserve some attention!
Always thought it was weird when people were cheering when playing Madness? So did we! From next update on, the crowd will react to your style and commandment. Strike fear into their hearts, make them drop down in awe, or DESTROY your opponents with FACTS and LOGIC to make them all nod in agreement.
Stat Ranking Stat Ranking is a new mechanic that looks small at first, but will give you a much smoother core game experience. The stat of a Disciple now has two parts...
Here we are with some new info on our upcoming update! This time, let's look at Miracles and Rituals! First, the old places like the Farm and Meditation Circle have been replaced by real temples.
For example, the Farm has been replaced by the Temple of Harvest. Around the temple, other buildings will pop up. The harvest temple encourages more farms to be build. The harvest is blessed anyway!
It's still a place to improve your Disciples to become stronger. However, it's effects are a little bit different...
One of the things we often see coming back in feedback, is that the Disciples don't do much on their own. Well, not anymore! Disciples will now perform rituals every day to improve themselves and their understanding of your...