Dear religious leaders,
I bring you more good news: Godhood is moving full speed towards its ascension out of Early Access! As promised in our roadmap, we still had a few things we wanted to see improved. Today I bring you a little peek into our 3 major features for the upcoming update, aimed in improving those points. let's pray for skill and diligence to make it work!
The 3 major features are:
Tenet Rework: Much more mixing and matching of more thematic religious dogmas.
Consequences: the people of your religion will react to your tenets!
Inspirations & Repeating Rituals: Disciples will have their own ideas of what to do in the Holy City. Guide their choices!
Hey young gods! Hopefully you're all safe and healthy.
Today, we're happy to bring you another update for Godhood! Due to the great positive response to our last update, we've decided to supercharge our update schedule. Today, as a bit of a surprise maybe, we continue our efforts to make Godhood shine!
With this update we're further improving the quality of Godhood on all fronts, while preparing ourselves for our next big update! The key features are:
Ritual Customization: Help developing the rituals your Disciples choose to bring you glory, and them strength!
Fervor: Disciple use Fervor to do missions. Carry-over HP is removed
Martyrs: You can make your Disciples suffer for extra converts in Sacrament!
All New Passives: A serious rehaul of the passives of ALL...
It's been almost 2 weeks since we launched our biggest update yet with "Newfound Shores"! We're now looking forward to our next update: "Righteous Rituals"! The update is planned for this month!
This update will again bring you a set of improvements and features worthy of your religion. Lets take a look at two of the changes we're bringing in:
Think your Disciples can convert any who oppose you? Why not convert more by making your Disciples suffer for the righteous cause! Give the enemy a head-start by jeering and striking your Disciples down, and then impress them with a biblical comeback!
This way, you can increase the risk you take. The wise will know exactly when they're asking too much of their disciples, and when their devotion will be rewarded.
Gods and Goddesses, our new update is finally here!
The "Newfound Shores" Milestone update is ready for you Early Access gods to play with! We're proud and excited to present this big step forward to you!
In short; we made huge improvements to the game and how it plays. Previously, we were not meeting the bar we set ourselves out to achieve. Thanks to you, both supporters and critics, we found ways to make steps forwards. For this update, we focused on the core playability of the game to lay a strong and fun foundation. We're happy with the result you can play now!
This is our Early Access Roadmap forward from the Newfound Shores Update! We met all our goals of the previous roadmap, so it's time to come with more details on the future! We always appreciate feedback and support.
DESTINED FEATURES These features are 100% going to be in the game before a 1.0 release.
Consequences: Stories and happenings that occur depending on choices you've made in the game. They won't heavily impact the game's core loop, but will be rewarding stories or moments.
Achievements: A classic component of all Abbey Games!
Content: Greed will be in the game, as well as more islands and ending to the game. The ending will depend on your Follower count!
IF THE STARS ALIGN These are features we would love to implement, but given our time and budget, might not make it in the 1.0 release or even after that. The better the game does, the more...