Update #6: Tenets and Traditions

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Young gods!

We're happy to present our sixth update: Tenets & Traditions! This is a Milestone update with massive game-changing features. We're still in Early Access, so if you find any bugs or major imbalances, please let us know!

Historic Discount

Starting today, Godhood is on sale with a historic 40% off discount! We believe that this milestone update presents a massive jump in quality for the game. With this discount we'd like to invite everyone to try out Godhood. With 'Tenets & Traditions' released, there was never a better time to play Godhood!
New Features
  • Tenets: Removed the old Development trees. You can now more freely adopt tenets that boost your whole religion and changes the behavior of your followers.
  • Traditions: Unlock Traditions...

Update #6 Sneak Peak: Improvements Showcase

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Hello young Gods,

We are a week into testing our new update, and we've been overwhelmed by all the positive responses! There is still plenty to fix, but you can expect the Tenets & Traditions update to arrive soon! Until then, let us dive into some of the other changes we made. There are too many to list them, so we'll go over the ones we think deserve some attention!


Always thought it was weird when people were cheering when playing Madness? So did we! From next update on, the crowd will react to your style and commandment. Strike fear into their hearts, make them drop down in awe, or DESTROY your opponents with FACTS and LOGIC to make them all nod in agreement.

Stat Ranking
Stat Ranking is a new mechanic that looks small at first, but will give you a much smoother core game experience. The stat of a Disciple now has two parts...

Update #6 Sneak-peek: Temples and Rituals

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Hello young gods!

Here we are with some new info on our upcoming update! This time, let's look at Miracles and Rituals! First, the old places like the Farm and Meditation Circle have been replaced by real temples.

For example, the Farm has been replaced by the Temple of Harvest. Around the temple, other buildings will pop up. The harvest temple encourages more farms to be build. The harvest is blessed anyway!

It's still a place to improve your Disciples to become stronger. However, it's effects are a little bit different...

One of the things we often see coming back in feedback, is that the Disciples don't do much on their own. Well, not anymore! Disciples will now perform rituals every day to improve themselves and their understanding of your...

Update #6 Sneak-peek: Tenet Development!

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Salute, young gods,

In this Sneak-peak we want to show off one of our most exciting new features: Tenet Development! We had our fair share of feedback on how there is not enough Religion-making in Godhood. We agree. To support this demanding fantasy, we made some big changes to how your religion develops in Godhood.


Instead of having a tree that narrows down your path, you will now be able to create your religion much more to your liking. Whenever your community has developed far enough, you will be able to pick a Tenet.

A tenet can be about one of the three categories:
  1. Adoration: How should they adore you? This gives faith to your Disciples
  2. Social: What is acceptable social behavior? These rules will make your people happy
  3. Philosophy: What attitude...

Moving towards Ascension: Update #6 Sneak-Peek

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Dear religious leaders,
I bring you more good news: Godhood is moving full speed towards its ascension out of Early Access! As promised in our roadmap, we still had a few things we wanted to see improved. Today I bring you a little peek into our 3 major features for the upcoming update, aimed in improving those points. let's pray for skill and diligence to make it work!

The 3 major features are:
  1. Tenet Rework: Much more mixing and matching of more thematic religious dogmas.
  2. Consequences: the people of your religion will react to your tenets!
  3. Inspirations & Repeating Rituals: Disciples will have their own ideas of what to do in the Holy City. Guide their choices!