New System: Religious Development
Inspire your Worshippers to develop your religion by guiding them through Religious Developments in different 'Religion Trees'!
Each Commandment comes with it's own unique Religion Tree, which include branching choices as to how your religion develops.
For example, will your War Religion follow the path of Valor or Savagery?
And if they do become Valorous, will they fight for your Greater Good or Personal Glory?
Finally, the ancient gods have graced us with their maddening presence. The Old One has Risen! This Update #2 introduces the new Madness commandment including all the content described below. Our main goal here is to add more content to the game so you can create different kinds of religions, and experiment with a broader strategical toolset, especially in the Dark elemental corner. This is a free content update as part of Godhood's regular Early Access updates. We hardly changed any gameplay systems this update, so if you're waiting for that, please sit tight for our next update.
It's the first update for Godhood: "Will Of The People"!
Our goal for this update was to add more strategy & choices and increase the challenge of Godhood.
In order to meet this goal, we're introducing a number of brand new features!
Worshipper Enthusiasm: Keep your flock happy! Your worshippers now have Enthusiasm about your religion, which will gradually fade. The only way to pump it up to being Satisfied again is by showing off your might in the Sacrament! Wait too long, and your worshippers will turn Impatient or even Skeptical, which will trigger new events which are generally quite bad for your religion!
However, you can gain an advantage from Enthusiasm, as well! Go on a...
Just a quick reminder that the Will Of The People Update will launch tomorrow, August 7th! The update will launch at 1PM CEST/5AM PDT, and we'll do a special launch stream - showing off all the new stuff - at 7PM CEST/11AM PDT!