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Godhood crash {Fr}

Eustache

New member
Godhood crash at the launcher... i don't know why. after the crahs a window appears to send a crash report.

I search in the game folder and i found this :
_ _ _ ___
/_\ | |__ | |__ ___ _ _ / __\___ _ __ ___
//_\\| '_ \| '_ \ / _ \ | | |/ / / _ \| '__/ _ \
/ _ \ |_) | |_) | __/ |_| / /__| (_) | | | __/
\_/ \_/_.__/|_.__/ \___|\__, \____/\___/|_| \___|
|___/ 3.2.50

Platform: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz with 4 cores
Used physical Memory: 2791 MB / 4047 MB
Used virtual Memory: 126 MB / 134217727 MB
OS: Microsoft Windows 8.1 Home Edition (build 9600), 64 bit

2019-08-05 18:36:19.00 [LOG] [Breakpad] Starting abbey crash server..
2019-08-05 18:36:19.00 [LOG] [Breakpad] Working directory: C:\Program Files (x100)\steamapps\common\Godhood
2019-08-05 18:36:19.00 [LOG] [Breakpad] AbbeyCore process is running as a Medium Integry Process
2019-08-05 18:36:19.00 [LOG] [Breakpad] Breakpad initialized
2019-08-05 18:36:19.00 [LOG] [Breakpad] Out of process crashing: enabled
2019-08-05 18:36:19.00 [LOG] [Config] Game name: Godhood
2019-08-05 18:36:19.00 [LOG] [Config] Game version: 0.12.19
2019-08-05 18:36:19.00 [LOG] [Steam] Steam user is subscribed to the application
2019-08-05 18:36:19.00 [LOG] [Steam] Steamworks has been succesfully initialized with AppID: 917150
2019-08-05 18:36:19.00 [LOG] [D3D11] Found adapter 0: AMD Radeon HD 7610M (Feature level 11)
2019-08-05 18:36:19.00 [LOG] [D3D11] 1015 MB dedicated video memory, 0 Bytes dedicated system memory, 1792 MB shared system memory and 1 output(s)
2019-08-05 18:36:19.00 [LOG] [D3D11] Found adapter 1: Microsoft Basic Render Driver (Feature level 11)
2019-08-05 18:36:19.00 [LOG] [D3D11] 0 Bytes dedicated video memory, 0 Bytes dedicated system memory, 256 MB shared system memory and 0 output(s)
2019-08-05 18:36:19.00 [LOG] [D3D11] Selected adapter 0
2019-08-05 18:36:19.00 [LOG] [D3D11] There should be at least 1015 MB of video memory available
2019-08-05 18:36:19.00 [LOG] [D3D11] Additional display adapter info:
2019-08-05 18:36:19.00 [LOG] [D3D11] DriverVersion: 13.151.0.0
2019-08-05 18:36:19.00 [LOG] [D3D11] InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
2019-08-05 18:36:19.00 [LOG] [D3D11] DriverDate: 2013-8-19
2019-08-05 18:36:19.00 [LOG] [Win32] Resized the window to 1600x900 in a fullscreen state
2019-08-05 18:36:19.00 [LOG] [Win32] Succesfully initialized Win32 interface
2019-08-05 18:36:19.00 [LOG] [XInput] Loaded XInput1.4
2019-08-05 18:36:19.00 [LOG] [FontLog] Succesfully initialized Freetype 2.9.1
2019-08-05 18:36:19.00 [LOG] [WWise] Initializing WWise version: v2019.1.1
2019-08-05 18:36:19.00 [LOG] [WWise] Initialized Wwise memory manager.
2019-08-05 18:36:19.00 [LOG] [WWise] Initialized Wwise Streaming Manager.
2019-08-05 18:36:19.00 [LOG] [WWise] Initialized the Wwise streaming device and Low-Level I/O system
2019-08-05 18:36:19.00 [LOG] [WWise] Initialized the Wwise the Sound Engine.
2019-08-05 18:36:19.00 [LOG] [WWise] Initialized the Wwise Music Engine.
2019-08-05 18:36:19.00 [ERROR] [ContentLog] Unable to load asset '/actions': could not find the asset file.
2019-08-05 18:36:19.00 [LOG] [Steam] Initialized the controller API
2019-08-05 18:36:19.00 [LOG] [Steam] Found 0 connected controllers
2019-08-05 18:36:20.00 [LOG] [info] ===================================================
2019-08-05 18:36:20.00 [LOG] [info] || RELOADED THE GAME ||
2019-08-05 18:36:20.00 [LOG] [info] ===================================================
2019-08-05 18:36:20.00 [ERROR] [IO] FileSystem::Exists failed because of invalid path: /savedata/Eustache\/profile

I see two error and i don't know what it mean, the game dosn't found the path ?

So if anybody have a solution i would be very thankful.

(NOTE: i speak better more French so if you speak French that will better more better).
 
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