
In Inside Godhood, we’ll take a deep dive in our upcoming god game: Godhood.
One of the Abbey Games monks will walk you through some of the great things you’re going to be doing in Godhood.
This time Rick, art & design monk, will talk a little bit about creating your religion.
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Hi young gods, Rick here!
A big part of being a God in Godhood is creating your very own religion:
set moral guidelines for your worshippers, design their rituals and decide what is a virtue... or a vice.
Be a war god and show that power through violence is the greatest virtue!
Be honored through duels and blood sacrifice!
Have your worshippers bathe in holy water and cleanse lustful sinners!
Your God’s power is shown in their God Level, which you can increase by gaining more Worshippers (more on that later!).
At milestone God Levels your worshippers will look to you to dictate what is most important in life.
You then get to pick a single God Commandment from a big list to set an important focus of your religion: a new truth that your worshippers will live by.
Each God Commandment has a natural moral opposite.
Selecting the Peace Commandment, for example, condemns the War Commandment, and vice versa.
Any God worth their (blessed) salt knows a religion requires clear moral codes. As such, it is impossible to select both morally opposite God Commandments in a single playthrough.
You’ll be able to experiment with many new combinations of Commandments in your next game, however!
For one, your Disciples, the most powerful of your worshippers, might develop new Virtue Traits to match the God Commandment.
Selecting the Greed Commandment might make one of your Disciples incredibly Selfish, causing them to get into arguments with other worshippers.
Some of your Disciples might also develop a Vice Trait: these sinners believe the Commandment to be wrong!
In the above Greed example, this means a Disciple might become Charitable (how awful!).
You’ll have to deal with their charitable nature until you or another Disciple make them see how very wrong they’ve been. One way or another.
Unique God Actions will also become available to use on your unsuspecting flock.
The War Commandment, for instance, allows you to organize them into holy raids on other tribes to steal valuable loot.
You will also be able to inspire worshippers to construct special buildings and rituals: the War Commandment’s Colosseum allows your Disciples to train to become powerful warriors.

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That’s it for now!
What God Commandments are you excited to use in crafting your very own great (and possibly really quite terrible) religion in Godhood?
Definitely War over Peace, right? Or perhaps something not mentioned above? Let us know in the comments!
Have you seen the gameplay trailer yet? Check it on our Youtube Channel, or up on the Steam page, which also has a bunch more screenshots.
While you're there, consider wishlisting the game.
Got questions?
If you have any questions or insights in Your Religion or next time's topic, Your Disciples, let us know in the comments!
We'll do our best to answer them in a reply or the next Inside Godhood.
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Next Inside Godhood, Friday December 21st, we’ll talk about…
The most important and powerful of your worshippers: the Disciples!

The most important and powerful of your worshippers: the Disciples!
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